Description:This is a fun and relaxing game. Here you will launch it against a black background A small ball with different shapes can be smashed to obtain higher scores. However, you should pay attention not to let the bricks pass your final bottom line, otherwise the game will fail and start again! At the same time, you can also get all kinds of strange props in the game. Some props can even help you increase the number of balls, so that you can more easily get scores, and finally get higher scores. In addition, physical billiards have very high requirements on the geometric mathematics of players, because you need to calculate the rebound behavior of the ball after the collision point, and then calculate the maximum number of collisions, so that more bricks can be broken!
Instructions:Click the screen to shoot the ball and smash the building blocks to get scores
What are Browser Games
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer.
Some browser games are also available as mobile apps, PC games, or on consoles. For users, the advantage of the browser version is not having to install the game; the browser automatically downloads the necessary content from the game's website. However, the browser version may have fewer features or inferior graphics compared to the others, which are usually native apps.
In the past, many games were created with Adobe Flash, but they can no longer be played in the major browsers, such as Google Chrome, Safari, and Firefox due to Adobe Flash being shut down on December 31, 2020. Thousands of these games have been preserved by the Flashpoint project.
When the Internet first became widely available and initial web browsers with basic HTML support were released, the earliest browser games were similar to text-based Multi-User Dungeons (MUDs), minimizing interactions to what implemented through simple browser controls but supporting online interactions with other players through a basic client–server model. One of the first known examples of a browser game was Earth 2025, first released in 1995. It featured only text but allowed players to interact and form alliances with other players of the game.